
Patch 18.5
Data updated 2026-10-24Official patch notes(opens in a new tab)
These changes were found in the game data. Changes that are not in the data, such as bug fixes, are in the official patch notes.
Champions


Hecarim
Champion page
Mama Beak
Champion page
Master Yi
Champion page
Taric
Champion page
Tristana
Champion page
Varus
Champion pageTraits
Attuned
View traitBlackthorn
View trait600 ; Bonus is Before 60Now 50% stronger
Fae
View trait4.5% and Before 2.5Now 3% Heal.
7% and Before 4Now 5% Heal. After attracting 7 Pixies, start attracting Golden Pixies instead which grant gold.
Flora Fatalis
View traitand grant a Before 8Now 7% max Health heal to the lowest Health ally.
Juggernaut
View trait6% (Durability) or Before 33Now 30% (Durability)
Lunar
View traitBefore 12Now 10% , Before 10Now 12%
Before 16Now 14% , Before 14Now 16%
Before 20Now 18% , Before 18Now 20%
Rapidfire
View trait+Before 8Now 7% per Attack
+Before 12Now 10% per Attack
Solar
View traitYour champions gain a 5% max Health shield and deal 8% bonus magic damage. Gain additional bonuses for each unique 3-star champion:
1 : Increase shield and magic damage by 1% for each 3-star.
3 : 15% and 12
5 : Convert 40% of the bonus magic damage to true damage.Before 7Now 8 : Every 4 seconds of combat, a 3-star champion ascends to 4-star.
Sprykin
View traitBefore 45Now 55% Before 45Now 55% , and 100% of the BFF's Ability applies to your Sprykin champions.
Augments

Bronze For Life II
PrismaticYour team gains 2.5% Damage Amp and Before 4 3 Armor and Magic Resist for each Bronze-tier trait.

Component Quest
PrismaticGain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain Before 5 1 gold.

Double Trouble
GoldWhen you field exactly 2 copies of a champion, they both gain Before 25 30% Attack Damage and Before 25 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.

Early Learnings
GoldYour team gains Before 5 3% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

Electrocharge I
SilverEvery 4 attacks an ally takes, they deal Before 30 25-Before 90 80 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

Explosive Growth+
GoldNow and at the start of the next 3 rounds, gain Before 10 9 XP.

Future Focused
SilverYour Tactician loses 20 Health, but after 5 player combats, gain 3 4-cost champions and Before 8 5 gold.

Giant and Mighty
PrismaticYour team becomes large, gaining Before 200 225 Health and 10% max Health.

Group Hug I
SilverCombat start: Champions grant other adjacent champions Before 6 7 Armor and Magic Resist. This effect stacks.

Group Hug II
GoldCombat start: Champions grant other adjacent champions Before 9 10 Armor and Magic Resist. This effect stacks.

Heart of Steel
GoldGain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional Before 16 18 permanent max Health.

Heroic Grab Bag
GoldGain 2 Lesser Champion Duplicators. Gain Before 4 6 gold.

Hold the Line
PrismaticChampions in your back 2 rows gain Before 10 11% Ability Power and Before 9 11% Attack Damage for each champion that starts combat in your front row.

Investment Strategy I
GoldYour champions gain Before 8 9 permanent max health per interest you earn. Gain Before 4 6 gold now.

Investment Strategy II
PrismaticYour champions gain Before 10 12 permanent max health per interest you earn. Your max interest is increased by 2. Gain Before 8 10 gold now.

Jeweled Lotus I
GoldYour team gains Before 10 15% Critical Strike Chance and Precision.Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

Level Up!
PrismaticWhen you buy XP, gain an additional 2. Gain Before 6 10 immediately.

Luxury Subscription
PrismaticGain a package containing a 5-cost champion, a 2-star 1-cost champion, and Before 3 5 gold.
At the start of the next 2 stages, gain the package again.

Min-Max
PrismaticGain a Golden Item Remover, 4 random components, and 4 gold.

Omega Riftbeast
GoldYou can now choose a second Alpha Riftbeast. Alpha Riftbeasts gain 15% max Health and 12% Attack Speed. Gain a Scuttlecrab, a Cinderling, and a Pebbles.

Pandora's Items II
GoldRound start: items on your bench are randomized.
Gain 2 random components and Before 4 1 gold.

Retribution
PrismaticGain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and Before 25 15% Critical Strike Chance.Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.

Spirit Of Redemption
GoldGain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for Before 7.5 9% of their missing Health.

Verticality II
GoldChampions gain Before 2 2.5% Attack Damage, Before 2 2.5% Ability Power, 2 Armor, and 2 Magic Resist for each ally that shares a trait with them.

Verticality III
PrismaticChampions gain Before 3.5 4% Attack Damage, Before 3.5 4% Ability Power, 3.5 Armor, and 3.5 Magic Resist for each ally that shares a trait with them.
New
New augmentForge A FriendPrismatic
New augmentPandora's Items II+Gold
New augmentPandora's Items II++Gold