Has changes

Zyra
Rise of the Thorns
- 4
- 3
- 8
- Difficulty
- 7
Stats by level
- Health574
- Mana418
- AD53
- Armor29
- MR30
- AS0.681
- HP Regen5.5
- MP Regen7
- MS340
- Range575
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Garden of Thorns
PassiveZyra spawns Seeds around herself every 13.6= seconds that last 30 seconds. She can have 8 Seeds planted at once. If an enemy champion steps on a Seed, it dies. Zyra will not spawn Seeds while hiding in brush. These Seeds are used by her other Abilities to spawn plants that deal 15(+20%)= magic damage.
Deadly Spines
Zyra causes thick vines to spread and explode into spines, dealing 60/100/140/180/220(+65%)= magic damage. If this Ability is cast near a Seed, the Seed grows into a Thorn Spitter that deals 15(+20%)= magic damage and lasts 8= seconds. Thorn Spitters have 575 range.
Rampant Growth
Zyra plants a Seed that lasts 60= seconds. These Seeds grant True Sight of enemy champions that step on them for 2= seconds, but are still destroyed. This Ability has 2 charges with a 16/14.5/13/11.5/10= second recharge time. Killing an enemy minion or monster reduces the recharge time by 35= %. Champion takedowns reduce the recharge time by 100= % instead.
Grasping Roots
Zyra sends vines forward, Rooting for 1/1.25/1.5/1.75/2= second(s) and dealing 60/95/130/165/200(+60%)= magic damage. If this Ability passes near a Seed, the Seed grows into a Vine Lasher that deals 15(+20%)= magic damage and lasts 8= seconds. Vine Lashers have 400 range, and their Attacks Slow by 30= % for 2= seconds. The Slow from multiple Vine Lashers stacks up to 2= times.
Stranglethorns
Zyra summons the fury of nature, growing a twisted thicket that deals 200/300/400(+70%)= magic damage. After 2 seconds, the vines snap upwards, Knocking Up for 1= second. Zyra's plants within the thicket become enraged, resetting their duration, gaining 50= % Health and Attacking for 50= % bonus damage.
Items
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