
Zeri
The Spark of Zaun
- 8
- 5
- 3
- Difficulty
- 6
Stats by level
- Health600
- Mana250
- AD56
- Armor24
- MR33
- AS0.658
- HP Regen3.25
- MP Regen6
- MS330
- Range550
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Living Battery
PassiveZeri's Attacks are treated as Abilities instead of Attacks and can be charged up by moving and casting Burst Fire. Uncharged Attacks consume a small amount of charge, deal 10(+3%)= magic damage and execute enemies below 70(+20%)= Health. A fully charged Attack deals 75(+110%)= + 1%= max Health magic damage and consumes all charge.
Burst Fire
Zeri fires a burst of 7= rounds that deals 22/26/30/34/38(+102/104/106/108/110%)= physical damage to the first enemy hit. This Ability is treated as an Attack.
Ultrashock Laser
Zeri fires an electric pulse that deals 30/70/110/150/190(+100%)(+50%)= physical damage and Slows the first enemy hit by 30/35/40/45/50= % for 2= seconds. If the pulse hits terrain, it expands into a laser that applies the effects in an area and Critically Strikes champions and monsters for 369= physical damage.
Spark Surge
Zeri dashes a short distance and vaults over any terrain she touches, greatly extending the dash range. For the next 5= seconds, her shots of Burst Fire pierce dealing 80/85/90/95/100= % damage to enemies after the first and an additional 30= magic damage On-Hit to the first target struck. Hitting an enemy with an Attack reduces this Ability's cooldown by 0.5= seconds. Critical strikes reduce the cooldown by 1.5= seconds instead.
Lightning Crash
Zeri discharges a nova of electricity, dealing 150/250/350(+110%)(+60%)= magic damage to nearby enemies. If she hits an enemy champion, Zeri gains 30= % Attack Speed and 15= % Move Speed for 5= seconds. Hitting an enemy champion with an Attack or Ability extends this ability's duration and adds a stack of Overcharge for 2.5= seconds. Critical strikes add 2 additional stacks. Each stack grants 1.5= % Move Speed. During this time, Burst Fire becomes a faster triple shot that chains 0(+40%)= physical damage to nearby enemies.
Items
Click an empty slot to add an item
![]()