Xerath

Xerath

the Magus Ascendant

Roles
MageSupport
Positions
MidSupport
1
3
10
Difficulty
8

Stats by level

  • Health575
  • Mana400
  • AD55
  • Armor22
  • MR30
  • AS0.658
  • HP Regen5.5
  • MP Regen6.85
  • MS340
  • Range525

Abilities

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P

Mana Surge

Passive

Every 16 seconds Xerath's next Attack against a champion restores 60 Mana. It restores 30 Mana if attacking minions, jungle monsters or structures. Whenever Xerath kills a unit, this cooldown is reduced by 3.5 seconds.

Q

Arcanopulse

Arcanopulse rank

Begin Charging: Xerath begins charging an arcane beam, Slowing himself gradually up to 50%. Release: Xerath fires the beam, dealing 70/110/150/190/230(+90%) magic damage. The range increases with time charged.

Cooldown5s120
W

Eye of Destruction

Eye of Destruction rank

Xerath calls down a blast of arcane energy, dealing 50/85/120/155/190(+65%) magic damage and Slowing them by 25% for 2.5 seconds. Enemies in the center take 83.35/141.7/200.04/258.39/316.73(+108.36%) magic damage instead and are Slowed by 60/65/70/75/80%, decaying over 2.5 seconds.

Cooldown10s120
E

Shocking Orb

Shocking Orb rank

Xerath fires an orb of raw magic, Stunning the first enemy hit for up to 2.25 seconds based on distance travelled, and dealing 70/100/130/160/190(+45%) magic damage.

Cooldown11s80
R

Rite of the Arcane

Rite of the Arcane rank

Xerath ascends to his true form and channels for 10 seconds. During this time he may Recast up to 4/5/6 times. Recast: Xerath launches a magical artillery, dealing 170/220/270(+45%) magic damage. For each champion hit, the artillery deals an additional 20/25/30(+5%) magic damage.

Cooldown100s100