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Vel'Koz
the Eye of the Void
- 2
- 2
- 10
- Difficulty
- 8
Stats by level
- Health590
- Mana469
- AD55
- Armor22
- MR30
- AS0.643
- HP Regen5.5
- MP Regen8
- MS340
- Range525
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Organic Deconstruction
PassiveVel'Koz's Abilities apply a stack of Deconstruction for 7= seconds. Enemies with 3 stacks consume them and take 35(+65%)= true damage. Vel'Koz's Attacks refresh the duration of Deconstruction, but won't add new stacks.
Plasma Fission
Vel'Koz shoots a plasma bolt that deals 80/120/160/200/240(+90%)= magic damage and Slows by 70= % decaying over 1/1.4/1.8/2.2/2.6= second(s). At the end of its range, on hitting a target, or on Recasting, the bolt splits and fires two new bolts at a 90 degree angle. Killing a unit with this restores 20/22.5/25/27.5/30= Mana.
Void Rift
Vel'Koz opens a rift to the void, dealing 30/50/70/90/110(+20%)= magic damage. The rift then erupts, dealing 45/75/105/135/165(+25%)= magic damage. This Ability has 2 charges (18/17/16/15/14= second refresh).
Tectonic Disruption
Vel'Koz disrupts a nearby area, causing it to explode, Knocking Up for 0.75= seconds and dealing 70/100/130/160/190(+30%)= magic damage. Enemies close to Vel'Koz will be Knocked Back instead of Knocked Up.
Life Form Disintegration Ray
Vel'Koz channels a ray of energy that follows the cursor, dealing a total of 450/700/925(+125%)= magic damage over 2.5 seconds and Slowing by 20= %. Deals true damage instead to enemies recently damaged by Organic Deconstruction. Enemies gain stacks of Deconstruction periodically while in the beam.
Items
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