
Thresh
the Chain Warden
- 5
- 6
- 6
- Difficulty
- 7
Stats by level
- Health620
- Mana274
- AD56
- Armor33
- MR30
- AS0.625
- HP Regen7
- MP Regen6
- MS330
- Range450
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Damnation
PassiveThresh collects the Souls of dead enemies by walking near them. Each Soul grants him 1= Armor and 1= Ability Power.
Death Sentence
Thresh throws out his scythe, Stunning the first unit hit and Pulling them towards Thresh for 1.5= seconds. The scythe does 100/150/200/250/300(+90%)= magic damage and also grants True Sight for the duration. Thresh can Recast this Ability to pull himself to the enemy. If this Ability hits, its Cooldown is reduced by 2= seconds.
Dark Passage
Thresh throws his lantern, allowing an ally to click on it to dash to Thresh. The lantern also grants 50/70/90/110/130(+2 per stack)= Shield for 4= seconds to Thresh and the first ally champion to come in contact with it.
Flay
Passive: Thresh's Attacks deal additional damage based on how long since he last Attacked. They deal between 0(+1.7 per stack)= and 0(+1.7 per stack)(+90/120/150/180/210%)= magic damage. Active: Thresh whips his chains, Pulling or Pushing enemies in the direction of the swing. Enemies hit are also Slowed by 20/25/30/35/40= % for 1= second and take 65/110/155/200/245(+60%)= magic damage.
The Box
Thresh creates a prison of spectral walls, Slowing champions by 99= % for 2= seconds and dealing 250/400/550(+100%)= magic damage. Walls break after one collision, and after one is broken, the rest deal no damage and Slow for half duration.
Items
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