
Sett
the Boss
- 8
- 5
- 1
- Difficulty
- 2
Stats by level
- Health670
- AD60
- Armor33
- MR28
- AS0.625
- HP Regen7
- MS340
- Range125
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Pit Grit
PassiveSett's Attacks alternate between left and right punches. Right punches follow the left quickly and deal an additional 0(+55%)= physical damage. Sett gains 0.15= Health Regeneration for each 5= % missing Health.
Knuckle Down
Sett itches for a fight, gaining 30= % Move Speed towards enemy champions for 1.5= seconds. Additionally Sett's next two Attacks deal an additional 10/20/30/40/50= plus 1%(+1/2/2/3/3% per 100)= max Health physical damage.
Haymaker
Passive: Sett stores 100= % of damage taken as Grit, up to 0(+50%)= . Grit decays quickly 4= seconds after the damage was taken. Active: Sett consumes all Grit, gaining a 100= % Grit consumed Shield decaying over 3= seconds. Sett then delivers a massive punch, dealing 80/100/120/140/160= plus 25%(+25% per 100)= Grit consumed true damage to enemies in the center (max in-game value damage). Enemies not in the center instead take physical damage.
Facebreaker
Sett smashes enemies on either side of him into each other, dealing 50/70/90/110/130(+60%)= physical damage and Slowing them by 70= % for 0.5= seconds. If Sett grabbed at least one enemy on each side, all enemies are Stunned for 1= second.
The Show Stopper
Sett grabs an enemy champion and Suppresses them as he carries them forward, then slams them into the ground, dealing 200/300/400(+120%)= plus 40/50/60= % of the grabbed enemy's bonus Health physical damage to surrounding enemies and Slowing them by 99= % for 1= second. Enemies take less damage the further they are from where Sett lands.
Items
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