
Seraphine
the Starry-Eyed Songstress
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- Difficulty
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Stats by level
- Health570
- Mana360
- AD50
- Armor26
- MR30
- AS0.669
- HP Regen6.5
- MP Regen11.5
- MS330
- Range525
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Stage Presence
PassiveEvery third basic Ability Seraphine casts will echo, automatically casting a second time. Additionally, Seraphine draws inspiration from the music within her allies, creating a Note for each nearby ally whenever she casts an Ability. For each Note, Seraphine's Attacks gain 25= Attack Range and deal an additional 4(+4%)= magic damage and consume the Notes.
High Note
Seraphine projects a pure note, dealing 60/85/110/135/160(+40%)= magic damage, increased against champions and monsters by the target's missing Health percentage up to 105/148.75/192.5/236.25/280(+70%)= damage below 25= % Health.
Surround Sound
Seraphine spurs her nearby allied champions in song, granting them 8%(+0.8% per 100)= Move Speed, herself 20%(+2% per 100)= decaying Move Speed and both 60/80/100/120/140(+20%)= Shield for 2.5= seconds. If Seraphine is already Shielded, she calls out to her allies to join her, restoring 8/10/12/14/16= % missing Health to them after a 2.5= second delay.
Beat Drop
Seraphine unleashes a heavy soundwave, dealing 70/100/130/160/190(+50%)= magic damage to enemies in a line and Slowing them by 99= % for 1.1/1.2/1.3/1.4/1.5= seconds. Enemies that are already Slowed are Rooted instead, and Immobilized enemies are Stunned.
Encore
Seraphine takes the stage, projecting a captivating force that Charms for 1.25/1.5/1.75= seconds and deals 150/200/250(+40%)= magic damage. Any champions struck (including allies) become part of the performance, extending the range of this Ability. Allied champions gain maximum Notes.
Items
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