
Sejuani
Fury of the North
- 5
- 7
- 6
- Difficulty
- 4
Stats by level
- Health630
- Mana400
- AD66
- Armor34
- MR32
- AS0.688
- HP Regen8.5
- MP Regen7
- MS340
- Range150
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Fury of the North
PassiveSejuani becomes immune to Slows and gains 10(+75%)= Armor and 10(+75%)= Magic Resist after not taking damage from champions or large jungle monsters for 12= seconds. Sejuani's first Attack against enemies she has Stunned deals an additional 10%= max Health magic damage.
Arctic Assault
Sejuani charges, dealing 90/140/190/240/290(+75%)= magic damage to enemies and Knocking them Up for 0.5= seconds. The charge ends after hitting an enemy champion.
Winter's Wrath
Sejuani swings her flail, dealing 5/15/25/35/45(+30%)(+4%)= physical damage and Knocking Back minions and jungle monsters. She then lashes out again, dealing 5/25/45/65/85(+60%)(+8%)= physical damage and briefly Slowing targets. Both swings apply stacks of Permafrost.
Permafrost
Passive: Nearby melee allied champions' Attacks apply a stack to champions and jungle monsters. Active: Sejuani deals 55/105/155/205/255(+70%)= magic damage to target enemy with 4 stacks and Stuns them for 1= second.
Glacial Prison
Sejuani throws her True Ice bola, Stunning and revealing the first enemy champion hit for 1= second and dealing 125/150/175(+40%)= magic damage. If the bola travels at least 25% of its range, it Stuns and reveals for 1.5= seconds instead. It then also creates an ice storm that Slows surrounding enemies by 80= % for 2= seconds. All affected enemies take 200/300/400(+80%)= magic damage.
Items
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