
Pyke
the Bloodharbor Ripper
- 9
- 3
- 1
- Difficulty
- 7
Stats by level
- Health670
- Mana415
- AD62
- Armor37
- MR32
- AS0.667
- HP Regen7
- MP Regen8
- MS330
- Range150
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Gift of the Drowned Ones
PassivePyke stores 9%(+20% per 100)= of damage taken from champions, increased to 40%(+40% per 100)= when there's more than one enemy nearby. Pyke can store up to 80(+800%)= damage. While unseen by enemies, he rapidly regenerates this stored damage. Additionally, Pyke converts all Maximum Health increases to Attack Damage instead at a rate of 14 Health to 1 Attack Damage.
Bone Skewer
Tap: Pyke stabs, dealing 100/150/200/250/300(+75%)= physical damage to the first enemy hit, preferring champions. They are then Slowed by 90= % for 1= second. Hold: Pyke throws his harpoon, dealing 100/150/200/250/300(+75%)= physical damage to the first enemy hit and Pulling them towards him. They are then Slowed by 90= % for 1= second. If Pyke successfully hits an enemy champion or the channel does not complete successfully, 75= % of the Mana cost is refunded.
Ghostwater Dive
Pyke gains Camouflage and 45(+200%)= % Move Speed decaying over 5= seconds.
Phantom Undertow
Pyke dashes, leaving a drowned phantom behind him that returns to him shortly. The phantom Stuns for 1.25(+1%)= seconds and deals 100/150/200/250/300(+100%)= physical damage to champions.
Death From Below
Pyke strikes all enemy champions in an X, teleporting to and executing targets below 250(+80%)(+150%)= Health. Champions above the threshold and non-champions instead take physical damage equal to 50= % of that amount (125(+40%)(+75%)= ). When an enemy champion dies inside the X, Pyke can Recast this Ability for free within 20= seconds. If he executed that champion, the last assisting ally will also get kill gold. If he did not, he will still get kill gold as if he did.
Items
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