Has changes

Orianna
the Lady of Clockwork
- 4
- 3
- 9
- Difficulty
- 7
Stats by level
- Health565
- Mana418
- AD44
- Armor20
- MR26
- AS0.658
- HP Regen7
- MP Regen8
- MS325
- Range525
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Clockwork Windup
PassiveOrianna's Abilities originate from her Ball. Orianna's Ball automatically returns to her if she is too far away from it. Orianna's Attacks deal an additional 10(+15%)= magic damage. Subsequent Attacks against the same target within 4= seconds deal an additional 1.5(+2.25%)= magic damage (max of 3(+4.5%)= damage).
Command: Attack
Orianna commands her Ball to move to an area, dealing 60/90/120/150/180(+60%)= magic damage to surrounding enemies and to enemies it passes through. Deals 30= % less damage to all enemies after the first.
Command: Dissonance
Orianna commands her Ball to release an electric pulse, dealing 70/110/150/190/230(+85%)= magic damage to surrounding enemies. The pulse leaves behind an energy field for 3= seconds, Slowing enemies by 20/25/30/35/40= % and granting allies 20/25/30/35/40= % Move Speed, decaying over 2= seconds.
Command: Protect
Passive: The Ball adds 6/12/18/24/30= Armor and 6/12/18/24/30= Magic Resist to the allied champion it is attached to. Active: Orianna commands her Ball to attach to an allied champion, granting them 55/90/125/160/195(+45%)= Shield for 2.5= seconds. Enemies the Ball passes through take 60/90/120/150/180(+30%)= magic damage.
Command: Shockwave
Orianna commands her Ball to unleash a shockwave, dealing 225/350/475(+110%)= magic damage to nearby enemies and Knocking them in the direction of the Ball.
Items
Click an empty slot to add an item
![]()