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Orianna

Orianna

the Lady of Clockwork

Roles
MageSupport
Positions
Mid
4
3
9
Difficulty
7

Stats by level

  • Health565
  • Mana418
  • AD44
  • Armor20
  • MR26
  • AS0.658
  • HP Regen7
  • MP Regen8
  • MS325
  • Range525

Abilities

Switch withQWER

P

Clockwork Windup

Passive

Orianna's Abilities originate from her Ball. Orianna's Ball automatically returns to her if she is too far away from it. Orianna's Attacks deal an additional 10(+15%) magic damage. Subsequent Attacks against the same target within 4 seconds deal an additional 1.5(+2.25%) magic damage (max of 3(+4.5%) damage).

Q

Command: Attack

Command: Attack rank

Orianna commands her Ball to move to an area, dealing 60/90/120/150/180(+60%) magic damage to surrounding enemies and to enemies it passes through. Deals 30% less damage to all enemies after the first.

Cooldown3s35
W

Command: Dissonance

Command: Dissonance rank

Orianna commands her Ball to release an electric pulse, dealing 70/110/150/190/230(+85%) magic damage to surrounding enemies. The pulse leaves behind an energy field for 3 seconds, Slowing enemies by 20/25/30/35/40% and granting allies 20/25/30/35/40% Move Speed, decaying over 2 seconds.

Cooldown7s80
E

Command: Protect

Command: Protect rank

Passive: The Ball adds 6/12/18/24/30 Armor and 6/12/18/24/30 Magic Resist to the allied champion it is attached to. Active: Orianna commands her Ball to attach to an allied champion, granting them 55/90/125/160/195(+45%) Shield for 2.5 seconds. Enemies the Ball passes through take 60/90/120/150/180(+30%) magic damage.

Cooldown9s60
R

Command: Shockwave

Command: Shockwave rank

Orianna commands her Ball to unleash a shockwave, dealing 225/350/475(+110%) magic damage to nearby enemies and Knocking them in the direction of the Ball.

Cooldown80s100