
Olaf
the Berserker
- 9
- 5
- 3
- Difficulty
- 3
Stats by level
- Health645
- Mana316
- AD68
- Armor35
- MR32
- AS0.72
- HP Regen6.5
- MP Regen7.5
- MS350
- Range125
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Berserker Rage
PassiveOlaf gains up to 50%= Attack Speed and 8%= Life Steal, based on his missing Health.
Undertow
Olaf throws an axe, dealing 70/120/170/220/270(+100%)= physical damage and Slowing by 30/35/40/45/50= % for up to 3= seconds (based on distance travelled). Champions hit lose 20= % Armor for 4= seconds. If Olaf picks up the axe, this Ability's Cooldown is reduced to 2.5= seconds, or fully refunded if 2.5= seconds has elapsed.
Tough It Out
Olaf gains 40/50/60/70/80= % Attack Speed for 5= seconds, and 10/40/70/100/130= plus 17.5= % missing Health Shield (up to a maximum of 10/40/70/100/130(+12.25%)= Shield below 30= % Health) for 2.5= seconds.
Reckless Swing
Olaf ferociously swings his axes, dealing 70/115/160/205/250(+50%)= true damage. If the enemy dies, the cost is refunded. Attacks lower the Cooldown of this Ability by 1 second, increased to 2 seconds when attacking monsters.
Ragnarok
Passive: Olaf gains 10/15/20= Armor and 10/15/20= Magic Resist. Active: Olaf cleanses all Immobilizing and Disabling effects on himself and becomes immune to them for 3= seconds. While active, Olaf gains 10/20/30(+25%)= Attack Damage. Hitting a champion with an Attack or Reckless Swing extends the duration by 2.5= seconds. Additionally, Olaf gains 20/45/70= % Move Speed towards enemy champions for 1= second.
Items
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