Has changes

Locke
the Ashen Exorcist
- 6
- 4
- 2
- Difficulty
- 5
Stats by level
- Health620
- Mana280
- AD58
- Armor32
- MR32
- AS0.688
- HP Regen9
- MP Regen7
- MS340
- Range125
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Silver Stake
PassiveLocke's Attacks deal an additional 5(+10%)= magic damage on-hit, increased up to 10(+20%)= magic damage based on the target's missing Health.
Ritual Nails
Locke readies a set of Soul Nails to throw, dealing 40/48/56/64/72(+20%)= magic damage and marking enemies hit. Nails apply a 25= /25= /60= % Slow for 1= /1= /2= seconds, stacking with the amount of nails hit. Attacking the enemy consumes the Soul Nails, dealing 18/26/34/42/50(+25/27.5/30/32.5/35%)= magic damage per stack, increased by 20= % and 40= % for two and three nails respectively.
Soul Ignition
Locke ignites his own soul, gaining 40%= Attack Speed and 40%(+2% per 100)= Move Speed that decays over 2= seconds. For 6= seconds, he suffers 2= % current Health true damage per second but Heals back the last 40/60/80/100/120(+100%)= damage taken, and an additional 20(+20%)= Health based on missing Health and time passed, up to a maximum of 100(+60%)= Health remaining. Can be Recast to end early.
Ashen Pursuit
Locke teleports to a location, dealing 40/55/70/85/100(+50%)= magic damage to nearby enemies on arrival. On his next Attack, he dashes to his target, dealing 40/60/80/100/120(+40%)= magic damage to all enemies in his path. Each hit consumes Soul Nails. If Locke scores a takedown, the Cooldown of this Ability is reset.
Purgatory
Locke throws a binding artifact to a location, dealing 150/225/300(+60%)= magic damage and Slowing enemies in the area by 99= %, decaying over 2= seconds. The artifact marks enemies hit for 5= seconds, sealing away marked enemy champions brought below 10/11/12%(+0.5% per stack)= , and resetting the duration of the mark on other affected champions. After the duration ends, if at least one champion was sealed, the artifact lands on the ground. Locke can pick up the artifact to permanently increase its execution threshold by 0.5= %, and refund 20= % of his total Cooldown, for each champion sealed.
Items
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