
Janna
the Storm's Fury
- 3
- 5
- 7
- Difficulty
- 7
Stats by level
- Health570
- Mana360
- AD47
- Armor28
- MR30
- AS0.625
- HP Regen5.5
- MP Regen11.5
- MS325
- Range550
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Tailwind
PassiveAlly champions gain 6= % Move Speed moving towards Janna. Janna deals 0(+30%)= bonus magic damage On-Hit and with Zephyr.
Howling Gale
Janna summons a tornado that grows stronger over 3= seconds then blows along its path. It deals 55/90/125/160/195(+50%)= - 85/135/185/235/285(+80%)= magic damage and Knocks Up for 0.5= - 1.25= seconds. The distance, damage, and Knock Up duration increase based on how much the tornado grew. Janna can Recast to send the tornado early.
Zephyr
Passive: Janna gains 6/7/8/9/10%(+2% per 100)= Move Speed and is Ghosted. Active: Janna's elemental strikes an enemy, Slowing them by 20/24/28/32/36%(+6% per 100)= for 2= seconds, and dealing 55/85/115/145/175(+50%)= + 0(+30%)= magic damage.
Eye Of The Storm
Janna grants an ally champion or turret 80/120/160/200/240(+55%)= Shield for 4= seconds. While shielded, they gain 10/15/20/25/30(+10%)= Attack Damage. Janna refunds 20= % of the cooldown whenever she impairs an enemy champion's movement with an Ability.
Monsoon
Janna summons a magical monsoon, Knocking Back nearby enemies then healing nearby allies for 300/450/600(+150%)= Health over 3= seconds. Moving or using an Ability ends the monsoon early.
Items
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