
Irelia
the Blade Dancer
- 7
- 4
- 5
- Difficulty
- 5
Stats by level
- Health630
- Mana350
- AD65
- Armor36
- MR30
- AS0.656
- HP Regen3.5
- MP Regen8
- MS335
- Range200
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
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Ionian Fervor
PassiveIrelia gains a stack for 6= seconds when she hits an enemy with an Ability (max 4= ). She gains 10= % Attack Speed per stack, and at max stacks her Attacks deal an additional 10(+20%)= magic damage. Attacking a champion, structure, or large monster refreshes the duration of the stacks. Irelia gains a stack for each champion hit, or if she hits at least one non-champion enemy.
Bladesurge
Irelia dashes to an enemy, dealing 5/25/45/65/85(+80%)= physical damage and restoring 0(+9/10/11/12/13%)= Health to herself. If the enemy dies or was Unsteady, the Cooldown is refreshed. Deals 5/25/45/65/85 + 50(+80%)= damage to minions.
Defiant Dance
Begin Charging: Irelia enters a defensive stance for up to 1.5= seconds, becoming unable to act but reducing physical damage taken by 40(+8%)= % and magic damage taken by 20(+4%)= %. Release: Irelia lashes out with her blades, dealing 10/20/30/40/50(+40%)(+50%)= physical damage increased up to 30/60/90/120/150(+120%)(+150%)= based on charge time.
Flawless Duet
Irelia throws a blade into the ground and can Recast for up to 3.5= seconds. Recast: Irelia throws a second blade, then they fly towards each other Stunning for 0.75= seconds and dealing 70/110/150/190/230(+100%)= magic damage. Champions and large jungle monsters become Unsteady for 5= seconds.
Vanguard's Edge
Irelia launches a barrage of blades, dealing 125/200/275(+100%)= magic damage and making champions and large jungle monsters Unsteady for 5= seconds. The barrage explodes into a cage around the first champion hit for 2.5= seconds. The cage deals 125/200/275(+100%)= magic damage and Slows by 90= % for 1.5= seconds.
Items
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