
Illaoi
the Kraken Priestess
- 8
- 6
- 3
- Difficulty
- 4
Stats by level
- Health656
- Mana350
- AD65
- Armor35
- MR32
- AS0.625
- HP Regen9.5
- MP Regen7.5
- MS350
- Range125
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Prophet of an Elder God
PassiveIllaoi draws the presence of her god, spawning a Tentacle on nearby terrain if no other Tentacles are nearby (18= second cooldown). Tentacles will not attack on their own, but can be made to Slam by Illaoi's Abilities. Slam deals 9.9(+121%)(+44%)= physical damage. Hitting at least one enemy champion restores 5= % missing Health to Illaoi.
Tentacle Smash
Passive: Slam damage is increased by 10/15/20/25/30= % (currently 104.65= physical damage). Active: Illaoi swings her idol, causing a Tentacle to Slam forward.
Harsh Lesson
Illaoi's next Attack causes her to leap at the target, dealing an additional 3/3.5/4/4.5/5%(+3.5% per 100)= max Health physical damage. When she strikes, nearby Tentacles will Slam at the target.
Test of Spirit
Illaoi pulls the spirit from an enemy champion for 7= seconds. The spirit can be damaged like a champion, with 25/30/35/40/45%(+8% per 100)= of that damage echoing to its owner. If the spirit dies or the target leaves its range, the target becomes marked for 4= seconds and is Slowed by 80= % for 1.5= seconds. Marked enemies spawn Tentacles if possible. Tentacles will automatically Slam at spirits and marked enemies once every 4= seconds.
Leap of Faith
Illaoi smashes her idol into the ground, dealing 150/250/350(+50%)= physical damage to nearby enemies and spawning a Tentacle for each enemy champion hit. For the next 8= seconds, Tentacles are untargetable and Slam 50% faster, and Harsh Lesson has a 2= second cooldown.
Items
Click an empty slot to add an item
![]()