
Gwen
The Hallowed Seamstress
- 7
- 4
- 5
- Difficulty
- 5
Stats by level
- Health620
- Mana330
- AD63
- Armor39
- MR32
- AS0.69
- HP Regen9
- MP Regen7.5
- MS340
- Range150
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
A Thousand Cuts
PassiveGwen's Attacks deal an additional 1%(+0.6% per 100)= Max Health magic damage on hit. Gwen recovers Health equal to 67%= of the damage this Ability deals to champions, up to a maximum of 12(+7%)= .
Snip Snip!
Passive: Gwen gains 1 stack when she hits an enemy with an attack (max 4, lasts 6= seconds). Active: Consumes stacks. Gwen snips once for 10/14/18/22/26(+5%)= magic damage, snips again for each ammo consumed, and then snips a final time for 60/85/110/135/160(+35%)= magic damage. The center of each strikes converts 50= % of the damage into true damage instead and applies A Thousand Cuts to enemies hit. Deals 80= % damage to minions. Minions below 20= % health take 1,000= % bonus damage instead of reduced damage.
Hallowed Mist
Gwen summons the Hallowed Mist, making her Untargetable to all enemies (except towers) outside the zone for 4= seconds or until she leaves it. While in the Mist, Gwen gains 22/24/26/28/30(+7%)= Armor and Magic Resist. Gwen can Recast this Ability once to call the Mist to her. This will automatically Recast the first time Gwen attempts to leave the zone.
Skip 'n Slash
Gwen dashes and empowers her Attacks for 4= seconds. Empowered Attacks gain 30/42.5/55/67.5/80%= Attack Speed, 15(+20%)= magic damage On-Hit, 75= range, and the first one to hit an enemy refunds 25/35/45/55/65= % of this Ability's Cooldown.
Needlework
First Cast: Hurl a needle that deals 30/50/70(+10%)= magic damage, Slows by 40/50/60= % for 1.5= seconds, and applies A Thousand Cuts to all enemies hit. Gwen can Recast this ability up to 2 additional times within 6 seconds (1= s cooldown between casts). Second Cast: Fire three needles to deal 90/150/210(+30%)= magic damage Third Cast: Fire five needles to deal 150/250/350(+50%)= magic damage
Items
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