Fizz

Fizz

the Tidal Trickster

Roles
AssassinFighter
Positions
MidJungle
6
4
7
Difficulty
6

Stats by level

  • Health640
  • Mana317
  • AD58
  • Armor26
  • MR32
  • AS0.658
  • HP Regen8
  • MP Regen6
  • MS335
  • Range175

Abilities

Switch withQWER

P

Nimble Fighter

Passive

Fizz is Ghosted and takes 4(+1%) reduced damage from all sources.

Q

Urchin Strike

Urchin Strike rank

Fizz dashes through an enemy, dealing 0(+100%) physical damage plus 10/25/40/55/70(+55%) magic damage.

Cooldown6s50
W

Seastone Trident

Seastone Trident rank

Passive: Fizz's Attacks cause his enemies to bleed, dealing 30/45/60/75/90(+25%) magic damage over 3 seconds. Active: Fizz's next Attack deals an additional 50/75/100/125/150(+45%) magic damage. If this Attack kills its target, Fizz refunds 30/40/50/60/70 Mana and reduces the cooldown of this Ability to 1 second. If it does not kill, Fizz's Attacks deal an additional 20/25/30/35/40(+30%) magic damage for 5 seconds.

Cooldown3s70
E

Playful / Trickster

Playful / Trickster rank

Fizz hops onto his trident, becoming Untargetable for 0.75 seconds, after which he deals 80/130/180/230/280(+95%) magic damage to nearby enemies and Slows them by 40/45/50/55/60% for 2 seconds. Fizz can Recast this Ability while Untargetable to dash again, which ends the effect early, deals damage in a smaller area, and doesn't Slow.

Cooldown8s95
R

Chum the Waters

Chum the Waters rank

Fizz launches a fish that attaches to the first champion hit. The victim is afflicted with True Sight and Slowed by between 40% to 80% based on how far the fish travelled before attaching. After 2 seconds a shark erupts on the target, Knocking Up the target with the fish for 1 second, Knocking Back everything else, and dealing between 180/300/420(+60%) to 270/450/630(+90%) magic damage based on how far the fish travelled before attaching.

Cooldown80s100