Dr. Mundo

Dr. Mundo

the Madman of Zaun

Roles
TankFighter
Positions
TopJungle
5
7
6
Difficulty
5

Stats by level

  • Health640
  • AD61
  • Armor32
  • MR29
  • AS0.67
  • HP Regen7
  • MS345
  • Range125

Abilities

Switch withQWER

P

Goes Where He Pleases

Passive

Dr. Mundo resists the first Immobilizing effect that hits him, instead losing 4% current Health and dropping a chemical cannister nearby for 7 seconds. Moving over it reduces this Ability's Cooldown by 15 seconds and restores 4% max Health. Enemy champions moving over the cannister destroy it. Dr. Mundo regenerates 0.4% max Health every 5 seconds.

Q

Infected Bonesaw

Infected Bonesaw rank

Dr. Mundo hurls his bonesaw, dealing 20/22.5/25/27.5/30% current Health magic damage to the first enemy hit and Slowing them by 40% for 2 seconds. If the bonesaw hits a champion or monster, Dr. Mundo restores 50/60/70/80/90 Health. If it hits a non-champion or non-monster, Dr. Mundo instead restores 25/30/35/40/45 Health.

Cooldown4s
W

Heart Zapper

Heart Zapper rank

Dr. Mundo charges up a defibrilator, dealing 20/35/50/65/80 magic damage each second for up to 3 seconds to nearby enemies. Additionally he stores 80% of damage taken for the first 0.75 seconds and 25% for the remaining duration as gray health and can Recast. Recast: Detonate the defibrilator, dealing 20/35/50/65/80(+7%) magic damage to nearby enemies. If this hits at least one champion, Dr. Mundo restores 100% of gray health, otherwise he instead restores 50% of gray health.

Cooldown15s
E

Blunt Force Trauma

Blunt Force Trauma rank

Passive: Dr Mundo gains 0(+2/2.3/2.6/2.9/3.2%) Attack Damage. Active: Dr Mundo violently swings his "medical" bag, causing his next Attack to deal an additional 5/15/25/35/45(+5%) physical damage, increased by up to 40% based on his missing Health. If the enemy is killed, Mundo swats them away, dealing 5/15/25/35/45(+5%) physical damage to enemies they pass through.

Cooldown6s
R

Maximum Dosage

Maximum Dosage rank

Dr. Mundo pumps himself with chemicals, gaining 15/20/25% of his missing Health as max Health, 15/25/35% Move Speed, and regenerating 20/40/60% max Health over 10 seconds. At Rank 3, both healing effects are increased by an additional 5% per nearby enemy champion.

Cooldown120s