
Draven
the Glorious Executioner
- 9
- 3
- 1
- Difficulty
- 8
Stats by level
- Health675
- Mana361
- AD64
- Armor29
- MR33
- AS0.679
- HP Regen3.75
- MP Regen8.05
- MS330
- Range550
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
League of Draven
PassiveDraven gains 1= stack whenever he kills a non-champion unit or turret, catches a Spinning Axe. Draven gains 25= gold plus 2= additional gold per stack upon killing a champion. Draven loses 50= % of stacks upon death. Total Gold Earned: 0(+1 per stack)= Highest Reward: 0(+1 per stack)=
Spinning Axe
Draven readies a Spinning Axe, causing his next Attack to deal an additional 40/45/50/55/60(+75/85/95/105/115%)= physical damage and ricochet into the air. If Draven catches it, he readies another Spinning Axe. Draven can hold two Spinning Axes at once.
Blood Rush
Draven becomes Ghosted, gains 50/55/60/65/70= % Move Speed decaying over 1.5= seconds and 20/25/30/35/40= % Attack Speed for 3= seconds. When Draven catches a Spinning Axe, this Ability's Cooldown is refreshed.
Stand Aside
Draven chucks a sideways axe that deals 75/110/145/180/215(+50%)= physical damage, Knocks Back, and Slows by 20/25/30/35/40= % for 2= seconds.
Whirling Death
Draven hurls two massive axes that deal 200/300/400(+110/130/150%)= physical damage. Upon hitting a champion or Recasting, they reverse direction and return to Draven. The axes deal 5= % less damage for each enemy hit, down to a minimum of 50= %. If Whirling Death would leave an enemy champion with less health than 100= % of Draven's current League of Draven stacks (0(+1 per stack)= ), he will execute them.
Items
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