Draven

Draven

the Glorious Executioner

Roles
Marksman
Positions
Bot
9
3
1
Difficulty
8

Stats by level

  • Health675
  • Mana361
  • AD64
  • Armor29
  • MR33
  • AS0.679
  • HP Regen3.75
  • MP Regen8.05
  • MS330
  • Range550

Abilities

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P

League of Draven

Passive

Draven gains 1 stack whenever he kills a non-champion unit or turret, catches a Spinning Axe. Draven gains 25 gold plus 2 additional gold per stack upon killing a champion. Draven loses 50% of stacks upon death. Total Gold Earned: 0(+1 per stack) Highest Reward: 0(+1 per stack)

Q

Spinning Axe

Spinning Axe rank

Draven readies a Spinning Axe, causing his next Attack to deal an additional 40/45/50/55/60(+75/85/95/105/115%) physical damage and ricochet into the air. If Draven catches it, he readies another Spinning Axe. Draven can hold two Spinning Axes at once.

Cooldown8s45
W

Blood Rush

Blood Rush rank

Draven becomes Ghosted, gains 50/55/60/65/70% Move Speed decaying over 1.5 seconds and 20/25/30/35/40% Attack Speed for 3 seconds. When Draven catches a Spinning Axe, this Ability's Cooldown is refreshed.

Cooldown12s20
E

Stand Aside

Stand Aside rank

Draven chucks a sideways axe that deals 75/110/145/180/215(+50%) physical damage, Knocks Back, and Slows by 20/25/30/35/40% for 2 seconds.

Cooldown12s70
R

Whirling Death

Whirling Death rank

Draven hurls two massive axes that deal 200/300/400(+110/130/150%) physical damage. Upon hitting a champion or Recasting, they reverse direction and return to Draven. The axes deal 5% less damage for each enemy hit, down to a minimum of 50%. If Whirling Death would leave an enemy champion with less health than 100% of Draven's current League of Draven stacks (0(+1 per stack)), he will execute them.

Cooldown80s100