
Diana
Scorn of the Moon
- 7
- 6
- 8
- Difficulty
- 4
Stats by level
- Health640
- Mana375
- AD57
- Armor31
- MR32
- AS0.625
- HP Regen6.5
- MP Regen8
- MS345
- Range150
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Moonsilver Blade
PassiveDiana gains 15%= Attack Speed, increased to 45%= for 5= seconds after using an Ability. Every third Attack cleaves nearby enemies for an additional 20(+50%)= magic damage.
Crescent Strike
Diana unleashes an arc of lunar energy, dealing 70/105/140/175/210(+70%)= magic damage and marking with Moonlight for 3= seconds. Moonlight reveals enemies that are not stealthed.
Pale Cascade
Diana creates three orbiting spheres for 5= seconds that explode on contact, each dealing 20/32/44/56/68(+18%)= magic damage, up to a max of 60/96/132/168/204(+54%)= damage. Diana also gains 45/60/75/90/105(+30%)(+14%)= Shield for the same duration. When the last sphere detonates, she gains an additional 45/60/75/90/105(+30%)(+14%)= Shield and refreshes the duration.
Lunar Rush
Diana becomes as the vengeful moon, dashing to an enemy and dealing 50/70/90/110/130(+60%)= magic damage. If the target is afflicted with Moonlight, this Ability's Cooldown is refreshed.
Moonfall
Diana Pulls In, Slows by 40/50/60= %, and reveals nearby enemies for 2= seconds. If Diana hits at least one enemy champion, she calls to the moon, dealing 200/300/400(+60%)= magic damage plus 35/60/85(+15%)= for each champion pulled beyond the first, up to a max of an additional 175/300/425(+75%)= damage.
Items
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