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Darius

Darius

the Hand of Noxus

Roles
FighterTank
Positions
Top
9
5
1
Difficulty
2

Stats by level

  • Health652
  • Mana263
  • AD64
  • Armor37
  • MR32
  • AS0.625
  • HP Regen10
  • MP Regen6.6
  • MS340
  • Range175

Abilities

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P

Hemorrhage

Passive

Darius' Attacks and damaging Abilities cause the target to Hemorrhage, dealing 13(+30%) physical damage over 5 seconds, stacking up to 5 times. When an enemy reaches max stacks or is killed by Noxian Guillotine, Darius gains an additional 30 Attack Damage and applies 5 Hemorrhage stacks on all Attack or damaging Ability hits for 5 seconds.

Q

Decimate

Decimate rank

Darius hefts his axe then swings it around, dealing 50/80/110/140/170(+100/110/120/130/140%) physical damage with the edge and 17.5/28/38.5/49/59.5(+35/38.5/42/45.5/49%) damage with the handle. Enemies hit with the handle do not take a Hemorrhage stack. Darius restores 17% missing Health per enemy champion and large jungle monster hit with the edge, up to a max of 51%.

Cooldown4s45
W

Crippling Strike

Crippling Strike rank

Darius' next Attack deals 0(+140/145/150/155/160%) physical damage and Slows by 90% for 1 second. This Ability refunds its Mana cost and reduces its Cooldown by 50% if it kills the target. This Ability triggers spell effects upon dealing damage.

Cooldown5s40
E

Apprehend

Apprehend rank

Passive: Darius gains 20/25/30/35/40% Armor Penetration. Active: Darius hooks with his axe, Pulling, and Knocking Up and Slowing by 40% for 1 second.

Cooldown16s30
R

Noxian Guillotine

Noxian Guillotine rank

Darius leaps to an enemy and strikes a lethal blow, dealing 125/250/375(+75%) true damage. For each Hemorrhage on the target, this Ability deals an additional 20% damage, up to a max of 250/500/750(+150%) damage. If this kills the target, Darius may Recast this Ability once within 20 seconds. At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.

Cooldown80s0