
Briar
the Restrained Hunger
- 9
- 5
- 3
- Difficulty
- 3
Stats by level
- Health625
- AD60
- Armor30
- MR32
- AS0.644
- HP Regen0
- MS340
- Range125
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Crimson Curse
PassiveBriar's Attacks and Abilities apply a bleed for 5= seconds, stacking up to 5= times. The bleed deals 10(+50%)= to 20(+100%)= physical damage based on stacks, and Heals Briar for 25= % of the pre-mitigation damage. Briar gains up to 40(+3%)= % increased Healing based on her missing Health. She has no Base Health Regeneration and her Abilities cost 5= % current Health to cast.
Head Rush
Briar leaps to a target, Stunning it for 0.85= seconds, dealing 60/85/110/135/160(+60%)(+80%)= physical damage and reducing 10/12.5/15/17.5/20= % Armor and Magic Resist for 5= seconds. Briar will stop prioritizing champions if she casts this Ability on a minion or monster during Blood Frenzy.
Blood Frenzy / Snack Attack
Briar leaps and enters a Blood Frenzy, self-taunting to the nearest enemy for 5= seconds, prioritizing Champions. While in Blood Frenzy she gains 55/65/75/85/95= % Attack Speed and 24/33/42/51/60= % Move Speed, and her Attacks deal 0(+60/70/80/90/100%)= physical damage to enemies surrounding her target. Briar can Recast this Ability to empower her next Attack. It deals 5/20/35/50/65(+105%)= + 9(+2.5%)= % missing Health physical damage and heals Briar for 0(+5%)= + 24/28/32/36/40= % of the damage dealt.
Chilling Scream
Begin Charging: Briar removes Blood Frenzy and gathers energy, gaining 35= % damage reduction and restoring 0(+10/11.5/13/14.5/16%)= Health over 1 second. Release: Briar unleashes a scream that deals up to 80/115/150/185/220(+100%)(+100%)= magic damage based on time charged, and Slows by 80= % for 0.5= seconds. When fully charged, the scream Knocks Back enemies, dealing 140/215/290/365/440(+240%)(+240%)= magic damage to those who hit a wall and Stunning them for 1.5= seconds.
Certain Death
Briar kicks her pillory's hemolith gemstone and flies to the location of the first champion it hits, marking them as her prey. On landing, she deals 150/250/350(+130%)= magic damage to everything nearby and causes enemies who are not her prey to Flee for 1.5= seconds. She then enters an empowered Blood Frenzy and will pursue her prey until death. During this time, she gains 0(+20%)= Armor and Magic Resist, 10/15/20= % Lifesteal, and an additional 10/20/30= % Move Speed.
Items
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