Bard

Bard

the Wandering Caretaker

Roles
SupportMage
Positions
Support
4
4
5
Difficulty
9

Stats by level

  • Health630
  • Mana350
  • AD52
  • Armor32
  • MR30
  • AS0.658
  • HP Regen5.5
  • MP Regen6
  • MS335
  • Range500

Abilities

Switch withQWER

P

Traveler's Call

Passive

Bard attracts Chimes randomly around the map. When Bard moves near a Chime he collects it, gaining 24% Move Speed (stacking up to 10 times) while out of combat for 20 seconds, in-game value Experience, and restoring 12% max Mana. Bard attracts a Meep every in-game value seconds (max: in-game value). Bard's Attacks consume a Meep to deal an additional 30(+40%) plus 6 per 5 Chimes magic damage, plus additional effects based on Chimes collected.

Q

Cosmic Binding

Cosmic Binding rank

Bard fires an energy bolt, dealing 80/120/160/200/240(+80%) magic damage to the first two enemies hit. The first target hit is Slowed by 60% for 1/1.2/1.4/1.6/1.8s. If the bolt hits a second enemy or a wall, any enemies hit are Stunned for 1/1.2/1.4/1.6/1.8s.

Cooldown7s60
W

Caretaker's Shrine

Caretaker's Shrine rank

Bard creates a Health shrine that grants 20/22.5/25/27.5/30%(+6% per 100) Move Speed decaying over 1.5 seconds and restores at least 25/50/75/100/125(+40%) Health to the first ally to enter. The shrine grows to restore 50/87.5/125/162.5/200(+70%) Health after existing for 5 seconds. Bard can have up to 3 shrines at once. If an enemy champion enters a shrine, it is destroyed. This ability has 2 charges. Current Active Shrines: in-game value / in-game value

70
E

Magical Journey

Magical Journey rank

Bard opens a one-way portal through Terrain for 10 seconds. Any champion can enter the portal by moving onto it while near the entrance.

Cooldown16s30
R

Tempered Fate

Tempered Fate rank

Bard hurls magical protective energy to an area, placing all units and structures hit into Stasis for 2.5 seconds.

Cooldown80s100