
Aurelion Sol
The Star Forger
- 2
- 3
- 8
- Difficulty
- 7
Stats by level
- Health600
- Mana530
- AD58
- Armor22
- MR30
- AS0.625
- HP Regen5.5
- MP Regen8
- MS340
- Range550
- AP0
- AH0
- Crit0%
- Crit Dmg200%
- Life Steal0%
- Omnivamp0%
- Phys. Vamp0%
- Lethality0
- Armor Pen0%
- Magic Pen0
- Magic Pen0%
- Heal/Shield0%
- Tenacity0%
Abilities
Switch withQWER
Cosmic Creator
PassiveAurelion Sol's damaging Abilities break down enemies into Stardust, which improves his Abilities. · Breath of Light: Bursts deal an additional 0%(+0.03% per stack)= max Health magic damage · Astral Flight: in-game value% increased distance. · Singularity: in-game value% increased area and 0(+0.03 per stack)= bonus execute threshold. · Falling Star and The Skies Descend: in-game value% increased area. Aurelion Sol has acquired Stardust: in-game value
Breath of Light
Aurelion Sol breathes starfire for up to 3.25/3.25/3.25/3.25/9,999= seconds, dealing 45/60/75/90/105(+55%)= magic damage per second to the first enemy hit and 50= % of the damage to surrounding enemies. Each full second of breath on the same enemy deals a burst of 60/70/80/90/100(+30%)= magic damage plus 0%(+0.03% per stack)= max Health magic damage and absorbs 2= Stardust if they are a champion.
Astral Flight
Aurelion Sol flies in a direction. While flying, Breath of Light has no Cooldown, no max channel duration, and its flat damage is increased by 8/9/10/11/12= %. Takedowns on champions within 3= seconds of damaging them refunds 90= % of this Ability's Cooldown. Recast: End flight early.
Singularity
Aurelion Sol summons a black hole, dealing 10/15/20/25/30(+12%)= magic damage per second and Dragging enemies towards the center for 5= seconds. Enemies in the center below 5(+0.03 per stack)= % max Health die instantly. The black hole absorbs Stardust when enemies die within it and each second an enemy champion is inside.
Falling Star / The Skies Descend
Aurelion Sol plucks a star from the heavens and crashes it into the earth, dealing 150/250/350(+75%)= magic damage, Stunning enemies 1= second, and absorbing 5= Stardust for each champion hit. Gathering 75= Stardust transforms the next Falling Star into The Skies Descend. The Skies Descend: Aurelion Sol drags a constellation's worth of fury down from the cosmos, dealing 187.5/312.5/437.5(+93.75%)= magic damage in a larger area, Knocking Up enemies hit for 1= second, and unleashing a massive shockwave that deals 135/225/315(+67.5%)= magic damage to champions and Epic Monsters and Slows all enemies hit by 50= % for 1 second.
Items
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